I replaced the female variants already in the game with your versions because I thought they were way better, the goblin tinkerer with your female town NPC variant, and a few other select creatures and variants like the werewolf and standard zombie/Eyezor. xnb version picking and choosing which NPCs I wanted to replace and then grabbing their corresponding gore textures. I spent around an hour looking through the pack, cross-referencing the. I wouldn't necessarily want to use all of them at once, but that's the glorious nature of modding: I don't actually have to. I also like how you made a lot of female versions of the vanilla enemies for more variety. Now, the player/town NPC sprites are less derpy looking and, like you said in the original post, as a side-effect it also makes the armor look a lot thicker- as plate armor should be, honestly. It made it seem like everyone in the world of Terraria was super muscly and it looked weird. I really like this texture pack, especially because before I felt like the size of the arm sprites were a little bit too big. > Fixed a handful issues with the old Player sprite Pants and Shoes > Added new Armor, Vanity and Dev Outfits added in 1.4 > Re-did every Armor, Vanity, Dev Outfits and Accessory items. > Tweaked a few player sprite shoes i missedġ.10.0 - Updated for Terraria 1.4.0.X " Wave 1": > Updated the outline of Pumpkin Armor's Helmet > Adjusted the outline color of the Copper armor > Tweaked some minor detail for several Armors TERRARIA HENTAI MOD> Repacked the mod for the New Texturepack formatġ.10.0-A - Minor Tweaks and a Fix (Hotfixed June 30) > Minor fixes and tweaks to a couple Vanity sets > Added new Townies & Hostile NPCs from 1.4 > Re-Added Hostile NPCs and Bosses (many was tweaked or remade) > Re-Added Townies (female townies had most tweaks) > New attack animation for Stardust Guardian inspired from Hex777's Multi punchġ.10.1 - Updated for Terraria 1.4.0.X " Wave 2": > Tweaked the Player sprite legs & pants, same with mobs and NPC Townies (was a ton of work.) > Fixed the issues with some files not showing up in the texturePack format > Fixed a'lot of minor issues with rogue pixels > a handful of minor tweaks here and there > Tweaked Sleeves for NPC, Townies and Player > Added Townie sprites for the Credit section > Applied a couple of minor tweaks to vanity sets > Updated the Timeless Traveler to the 1.4.1.2 version TERRARIA HENTAI UPDATE> Fixed some Vanity sets that semi broke in 1.4.1.2 update (due to Incorrect Size-Dimension Checksum values set for some files in 1.4.0.X and changed in 1.4.1.X to the textures actual dimension, rather then player sprites default) > Updated and added Legacy sprite: "Witch Vulture" > Updated and added Legacy sprite: Face Monster > Fixed animation issue with Royal Scepter (moved incorrectly with the hand) > Tweaks to accessory Shackles (back hand) > a few tweaks to Vanity items and Tax Collector's Cape animation > Updated Ice Queen and Sand Elemental sprites > Fixed a few rogues pixels Pirate and Pygmy summons > Fixed 1 frame in Crystal Assassin pants > Fixed a shading issue with silver Armor > Shoulder Redsign for: Orichalcum Armor, Nebula Armor and Cenx's Armor > Fixed Minor Issues with: Frost Armor, Ancient Shadow Armor, Spectre Robe, Safeman'da cape > Fixed some more rogue pixels Armor or Vanity items > Added a tail to Zoologist when she sits on a chair > Fixed Missing sprite for Guide and Traveling Merchant attack animations > New Robe walking animation for The Dyer and Wizard (same for Female Townie variant) > Updated Dryad-Deer "Costume" (Slim), with the same fix to the player sprite > Separated Townies from the Split pack "Slim Terrarians: Player & Townies > Fixed an Design issue in the player sprite's: "Sleeve", Scarfs now goes around the neck as intended > New Walk animation for Witch Doctor and Tax Collector > Updated Townies to be Compatible with 1.4.4 Updated Player Sprite: Armor's Shoulder pads to Rotate with Directional Arm
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